Monday, October 8, 2012

Monk Mastery & Blogs

I found some monk blogs that I thought were interesting. Most of them have excellent guides, so I'll not bore you with writing my own version of that.

What I will do is give my opinion on some of the things expressed in these guides. If you want to follow these blogs, they are listed on the left here, in the 'blogs I read' section. The 10 blogs with the most recent posts are shown in that list, though I do have more blogs in there.

From most of these guides on MistWeavers I read that they almost all find mastery a bad stat. Which is how they get to placing this stat all the way at the back in their stat priorities.

I have been thinking, and experimenting, with this a little, and I wonder if the mastery is really that bad.

Of course, I have seen the little green orbs appear everywhere but under the right targets as well. And of course, I haven't done any raiding yet. However, if I use experiences from the past (and I do have quite a bit of that ;)) I think this mastery might be quite a bit better than what people are thinking so far.

In fact, I think I might be nicely stubborn and go for a different stat order than what is recommended in most guides.

Spirit > haste until 1350 > mastery > int > crit

I will use 'Glyph of Enduring Healing Sphere' with this as well even. The most useless glyph, as others will say.

Let me share my reasons for this stubborness...

- My raid has had quite a few years of training in clicking the lightwell. I have been a priest for a looong time, and they've heard 'click the lightwell!' so often that my lightwells were generally used up entirely.

- Yes, the orbs spawn in locations where you might not need them immediately, but with the glyph they stay around for 5 minutes, 2 minutes base, and 3 minutes extra from the glyph.

- Fights always have a lot of movement in them and that means that while moving people will get healed by all those pretty orbs.

- These orbs are free! They do not cost any extra mana, or any effort to create. They happen as part of your normal healing. I have always loved trinkets that gave free healing on equip, this sounds even prettier.

Now of course I have to find out in practice if I am rightfully stubborn, or if I am completely wrong. I will keep you updated on which one it turns out to be.


  1. Just a heads up, the Glyph of Enduring Healing Sphere only works when you physically cast healing spheres using the spell.

    The name of the globes dropped by your mastery is something different (Globe of the Serpent or something, you can see it in your log) and is not affected by the glyph.

  2. Oh bah, so all they do is create a run through healing spot. Thanks for the heads up, I did not know this :)