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Wednesday, June 17, 2009

Profession Changes in 3.2

  • Alchemy:
    • Benefits from Mixology for Northrend flasks/elixirs increased.
    • A new flask usable only by alchemists, Flask of the North, which increases your Spell Power, AP, or Strength for 1 hour, and can be used in arenas.
    • Endless Healing Potion and Endless Mana Potion no longer usable in arenas. Amount of health and mana has been increased, and the cooldown reduced. They are still usable everywhere else.
  • Enchanting: Ring enchants buffed.
  • Engineering: Hyperspeed Accelerators, Hand-Mounted Pyro Rocket, and Reticulated Armor Webbing buffed.
  • Herbalism: Maximum rank of Lifeblood increased in healing, and Lifeblood now scales slightly from maximum health and is no longer affected by the GCD.
  • Inscription: Shoulder enchants buffed.
  • Jewelcrafting: Dragon's Eye gems buffed.
  • Leatherworking: Fur Linings buffed.
  • Mining: Maximum rank of Toughness buffed.
  • Skinning: Maximum rank of Master of Anatomy buffed.
  • Tailoring: Embroideries improved.
Taken from WoW.com

I've not seen this discussed much, while it's a pretty massive change coming up. I'm an alchemist..PVE..what do I care about a flask usable in PVP? o_O

I hope it'll all balance out by the end..would hate to switch skills...hmm, though if it turns out that tailoring does indeed get buffed pretty heavily, I can see myself go for the extra mounts. Closing in on 100!

Anybody have thoughts on these changes?

3 comments:

  1. Why would you reroll professions? All of them are getting buffed equally to match the benifits blacksmithing is gaining with epic gems.

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  2. Go go engineering!

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  3. I love these changes, especially Skinning and Leatherworking, they make my Hunter happy! ^^Oh and Mining and Enchanting make my Paladin happy XD

    ReplyDelete