tag:blogger.com,1999:blog-8296072451123411896.post2020533042390824001..comments2023-06-09T15:50:07.543+02:00Comments on Shy at WoW: 25 vs 10manSweetcherriehttp://www.blogger.com/profile/03904742253394231819noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-8296072451123411896.post-74233139295209126652012-11-29T23:06:30.575+01:002012-11-29T23:06:30.575+01:00I would like to see a system where you are rewarde...I would like to see a system where you are rewarded for what you choose to do, the way they initially said mop would be. Some examples...why can't their be a scenario quartermaster and a dungeon quartermaster that can be unlocked when you do enough dungeons/scenarios that sell vp gear? Why can't charms be given for everything you do, so if I want an elder charm, I can do scenarios and still get them. In this model, if I choose to raid tens and 25's instead of doing dailies/scenarios/dungeons, I will be rewarded for what I want to do, not what Blizzard is guiding (cuz I know I don't have to do it) me to do. I love the idea of more options, just let me get the same rewards no matter what way I choose to play.Jared Briggshttps://www.blogger.com/profile/14855417117452374451noreply@blogger.comtag:blogger.com,1999:blog-8296072451123411896.post-27656308583854364572012-11-29T16:24:07.469+01:002012-11-29T16:24:07.469+01:00As far as incentive to do more..I'm not sure h...As far as incentive to do more..I'm not sure how much time most players have to do more. Dailies and other preparations ask a lot of time as it is. <br /><br />Then again you might be right, If there is no difference in loot, and you only have an extra chance for loot maybe the separate lockouts don't matter anymore and more people will feel inclined to do both. Maybe instead of dailies. Sweetcherriehttps://www.blogger.com/profile/03904742253394231819noreply@blogger.comtag:blogger.com,1999:blog-8296072451123411896.post-26137558242605337902012-11-28T17:45:43.671+01:002012-11-28T17:45:43.671+01:00I agree that an ilvl change is not the solution, b...I agree that an ilvl change is not the solution, but I also think that a large part of the solution is separate lockouts. If I could do a 10 man on my own time, and then do my 25 man run during the normal time, then there would be more incentive to do 25 man beause it is an extra chance at loot. Then, the incentive for a person to do a 25 man, would be a second chance at the week's loot. In the same way, 10's guild would have incentive to do 25 to get their loot. This would make both raids attractive with "no extra incentive" And for the hardcores who feel it is just another thing to do, they are right. If you choose to be hardcore, you have to do more, but if you choose to do casual, you can pick the one you want. This would help pugs become popular again, and elminate the need for lfr, because let's be honest, lfr is just their solution to the death of pugs at the beginning of cata.Jared Briggshttps://www.blogger.com/profile/14855417117452374451noreply@blogger.comtag:blogger.com,1999:blog-8296072451123411896.post-62097876839172577072012-11-27T07:40:37.983+01:002012-11-27T07:40:37.983+01:00Yeah, their whole point is that 25mans should be m...Yeah, their whole point is that 25mans should be more attractive because of the loot. But that for me is the wrong type of incentive. If they're not attractive enough without loot they should deal with that first. Sweetcherriehttps://www.blogger.com/profile/03904742253394231819noreply@blogger.comtag:blogger.com,1999:blog-8296072451123411896.post-65782266090407440952012-11-27T00:07:03.199+01:002012-11-27T00:07:03.199+01:00Though about this today when I read your post. I ...Though about this today when I read your post. I am betting that the 25 man loot will be 4 ilevels higher, so a 10 man loot item will be on item upgrade less. Probably one of the main reasons that they will be implementing this featureAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-8296072451123411896.post-83883984122551168122012-11-26T19:14:12.986+01:002012-11-26T19:14:12.986+01:00"How about just giving the raid 1 item per bo..."How about just giving the raid 1 item per boss kill? 10s and 25s. An item that the raid can reward to the players they feel have deserved it most. That the raid can give back to their leadership or whomever stepped up."<br /><br />This is by far and away the best idea I've seen on how to make 25-man raiding more popular. Even though I'm not raiding anymore, I would be thrilled to see Blizzard implement something along these lines.Ratshaghttps://www.blogger.com/profile/12111084510465688124noreply@blogger.com